Hi all, Andrew here – I appreciate it’s been a while since I’ve written an article, so I hope it’s not too rusty! Anyway, on with the topic – I, as a gamer who’s approaching his 30s, have completed my first ever Final Fantasy game – the recently released Final Fantasy XVI. While I have dabbled and played a bit of Final Fantasy VII Remake and Final Fantasy XV, this is the first one where I got to the credits. As a result, I thought it would be interesting to put down my non-spoilery thoughts on what I felt worked well, and what I felt would be better built on!
What I Liked
- As a rule, I’m generally not a fan of turn-based combat (with exceptions such as Persona), so having a more real-time combat focus was definitely a plus for me, and made the series feel a bit more approachable for a beginner.
- The graphics were fantastic, with a minimal difference between the cutscenes and the actual gameplay – it certainly makes the best of the PS5 technology, with some breath-taking scenery and set pieces!
- They used QTEs in a way that make sense – while I personally don’t