I believe it was around Christmas 2020 that I had my first experience of feeling that perhaps some games are becoming behemoths of content – the culprit? Putting 135 hours into Assassin’s Creed Valhalla, and deciding that enough was enough after a particular challenging standing stones side activity.
Now, don’t get me wrong – I am a fan of games with lengthy campaigns and enjoyable side content, but in recent times, I have noticed more and more titles where I’ve thrown in the towel after completing the main narrative. My issue with this – it’s at odds with my completionist nature. I’m not going to pretend that I’m some sort of person who needs to get a Platinum in every game I play before I’m ready to move on to the next one – you’re not going to see me get all relics in the Crash Bandicoot series. You’re not going to see me get everything unlocked in online games. I’m not going to play every game on the hardest difficulty. But I am one of those people that does get a sense of satisfaction of getting all boxes ticked, checklists completed, all collectables, well…collected.
I know that this … Read More